dosbox (10723B)
1 # This is the configurationfile for DOSBox 0.74. (Please use the latest version of DOSBox) 2 # Lines starting with a # are commentlines and are ignored by DOSBox. 3 # They are used to (briefly) document the effect of each option. 4 5 [sdl] 6 # fullscreen: Start dosbox directly in fullscreen. (Press ALT-Enter to go back) 7 # fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox. 8 # fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. 1024x768). 9 # Using your monitor's native resolution with aspect=true might give the best results. 10 # If you end up with small window on a large screen, try an output different from surface. 11 # windowresolution: Scale the window to this size IF the output device supports hardware scaling. 12 # (output=surface does not!) 13 # output: What video system to use for output. 14 # Possible values: surface, overlay, opengl, openglnb. 15 # autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock) 16 # sensitivity: Mouse sensitivity. 17 # waitonerror: Wait before closing the console if dosbox has an error. 18 # priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized. 19 # pause is only valid for the second entry. 20 # Possible values: lowest, lower, normal, higher, highest, pause. 21 # mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the defaul value. 22 # usescancodes: Avoid usage of symkeys, might not work on all operating systems. 23 24 fullscreen=false 25 fulldouble=false 26 fullresolution=original 27 windowresolution=800x600 28 output=surface 29 autolock=true 30 sensitivity=100 31 waitonerror=true 32 priority=higher,normal 33 mapperfile=mapper-0.74.map 34 usescancodes=true 35 36 [dosbox] 37 # language: Select another language file. 38 # machine: The type of machine tries to emulate. 39 # Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe. 40 # captures: Directory where things like wave, midi, screenshot get captured. 41 # memsize: Amount of memory DOSBox has in megabytes. 42 # This value is best left at its default to avoid problems with some games, 43 # though few games might require a higher value. 44 # There is generally no speed advantage when raising this value. 45 46 language= 47 machine=svga_s3 48 captures=capture 49 memsize=16 50 51 [render] 52 # frameskip: How many frames DOSBox skips before drawing one. 53 # aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!. 54 # scaler: Scaler used to enlarge/enhance low resolution modes. 55 # If 'forced' is appended, then the scaler will be used even if the result might not be desired. 56 # Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x. 57 58 frameskip=0 59 aspect=false 60 scaler=hq3x 61 62 [cpu] 63 # core: CPU Core used in emulation. auto will switch to dynamic if available and appropriate. 64 # Possible values: auto, dynamic, normal, simple. 65 # cputype: CPU Type used in emulation. auto is the fastest choice. 66 # Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch. 67 # cycles: Amount of instructions DOSBox tries to emulate each millisecond. 68 # Setting this value too high results in sound dropouts and lags. 69 # Cycles can be set in 3 ways: 70 # 'auto' tries to guess what a game needs. 71 # It usually works, but can fail for certain games. 72 # 'fixed #number' will set a fixed amount of cycles. This is what you usually need if 'auto' fails. 73 # (Example: fixed 4000). 74 # 'max' will allocate as much cycles as your computer is able to handle. 75 # 76 # Possible values: auto, fixed, max. 77 # cycleup: Amount of cycles to decrease/increase with keycombo.(CTRL-F11/CTRL-F12) 78 # cycledown: Setting it lower than 100 will be a percentage. 79 80 core=auto 81 cputype=auto 82 cycles=auto 83 cycleup=10 84 cycledown=20 85 86 [mixer] 87 # nosound: Enable silent mode, sound is still emulated though. 88 # rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality. 89 # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. 90 # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged. 91 # Possible values: 1024, 2048, 4096, 8192, 512, 256. 92 # prebuffer: How many milliseconds of data to keep on top of the blocksize. 93 94 nosound=false 95 rate=44100 96 blocksize=1024 97 prebuffer=20 98 99 [midi] 100 # mpu401: Type of MPU-401 to emulate. 101 # Possible values: intelligent, uart, none. 102 # mididevice: Device that will receive the MIDI data from MPU-401. 103 # Possible values: default, win32, alsa, oss, coreaudio, coremidi, none. 104 # midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use. 105 # See the README/Manual for more details. 106 107 mpu401=intelligent 108 mididevice=default 109 midiconfig=128:0 110 111 [sblaster] 112 # sbtype: Type of Soundblaster to emulate. gb is Gameblaster. 113 # Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none. 114 # sbbase: The IO address of the soundblaster. 115 # Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300. 116 # irq: The IRQ number of the soundblaster. 117 # Possible values: 7, 5, 3, 9, 10, 11, 12. 118 # dma: The DMA number of the soundblaster. 119 # Possible values: 1, 5, 0, 3, 6, 7. 120 # hdma: The High DMA number of the soundblaster. 121 # Possible values: 1, 5, 0, 3, 6, 7. 122 # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer. 123 # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'. 124 # Possible values: auto, cms, opl2, dualopl2, opl3, none. 125 # oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well). 126 # Possible values: default, compat, fast. 127 # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly). 128 # Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000. 129 130 sbtype=sb16 131 sbbase=220 132 irq=7 133 dma=1 134 hdma=5 135 sbmixer=true 136 oplmode=auto 137 oplemu=default 138 oplrate=44100 139 140 [gus] 141 # gus: Enable the Gravis Ultrasound emulation. 142 # gusrate: Sample rate of Ultrasound emulation. 143 # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. 144 # gusbase: The IO base address of the Gravis Ultrasound. 145 # Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300. 146 # gusirq: The IRQ number of the Gravis Ultrasound. 147 # Possible values: 5, 3, 7, 9, 10, 11, 12. 148 # gusdma: The DMA channel of the Gravis Ultrasound. 149 # Possible values: 3, 0, 1, 5, 6, 7. 150 # ultradir: Path to Ultrasound directory. In this directory 151 # there should be a MIDI directory that contains 152 # the patch files for GUS playback. Patch sets used 153 # with Timidity should work fine. 154 155 gus=false 156 gusrate=44100 157 gusbase=240 158 gusirq=5 159 gusdma=3 160 ultradir=C:\ULTRASND 161 162 [speaker] 163 # pcspeaker: Enable PC-Speaker emulation. 164 # pcrate: Sample rate of the PC-Speaker sound generation. 165 # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. 166 # tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'. 167 # Possible values: auto, on, off. 168 # tandyrate: Sample rate of the Tandy 3-Voice generation. 169 # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. 170 # disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible). 171 172 pcspeaker=true 173 pcrate=44100 174 tandy=auto 175 tandyrate=44100 176 disney=true 177 178 [joystick] 179 # joysticktype: Type of joystick to emulate: auto (default), none, 180 # 2axis (supports two joysticks), 181 # 4axis (supports one joystick, first joystick used), 182 # 4axis_2 (supports one joystick, second joystick used), 183 # fcs (Thrustmaster), ch (CH Flightstick). 184 # none disables joystick emulation. 185 # auto chooses emulation depending on real joystick(s). 186 # (Remember to reset dosbox's mapperfile if you saved it earlier) 187 # Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none. 188 # timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away). 189 # autofire: continuously fires as long as you keep the button pressed. 190 # swap34: swap the 3rd and the 4th axis. can be useful for certain joysticks. 191 # buttonwrap: enable button wrapping at the number of emulated buttons. 192 193 joysticktype=auto 194 timed=true 195 autofire=false 196 swap34=false 197 buttonwrap=false 198 199 [serial] 200 # serial1: set type of device connected to com port. 201 # Can be disabled, dummy, modem, nullmodem, directserial. 202 # Additional parameters must be in the same line in the form of 203 # parameter:value. Parameter for all types is irq (optional). 204 # for directserial: realport (required), rxdelay (optional). 205 # (realport:COM1 realport:ttyS0). 206 # for modem: listenport (optional). 207 # for nullmodem: server, rxdelay, txdelay, telnet, usedtr, 208 # transparent, port, inhsocket (all optional). 209 # Example: serial1=modem listenport:5000 210 # Possible values: dummy, disabled, modem, nullmodem, directserial. 211 # serial2: see serial1 212 # Possible values: dummy, disabled, modem, nullmodem, directserial. 213 # serial3: see serial1 214 # Possible values: dummy, disabled, modem, nullmodem, directserial. 215 # serial4: see serial1 216 # Possible values: dummy, disabled, modem, nullmodem, directserial. 217 218 serial1=dummy 219 serial2=dummy 220 serial3=disabled 221 serial4=disabled 222 223 [dos] 224 # xms: Enable XMS support. 225 # ems: Enable EMS support. 226 # umb: Enable UMB support. 227 # keyboardlayout: Language code of the keyboard layout (or none). 228 229 xms=true 230 ems=true 231 umb=true 232 keyboardlayout=auto 233 234 [ipx] 235 # ipx: Enable ipx over UDP/IP emulation. 236 237 ipx=false 238 239 [autoexec] 240 # Lines in this section will be run at startup. 241 # You can put your MOUNT lines here. 242 243