continuity

curses game inspired by continuitygame.com
git clone https://a3nm.net/git/continuity/
Log | Files | Refs | README

level1 (1170B)


      1 2
      2 2
      3 0
      4 1
      5 5
      6 5
      7 #####  Level syntax tips
      8 #@  #  First line is number of block lines
      9 ###%   Second line is number of block cols
     10 #* %   Third line is line position of empty block
     11 #####  Fourth line is col position of empty block
     12        Fifth line is width of blocks
     13        Sixth line is height of blocks
     14        Following lines are description of blocks one after the other
     15        Blocks will be assigned left to right and then top to bottom
     16        (ie. give the blocks for the first line, then second line, etc.)
     17 #####  If there are too many characters on a line, they get ignored
     18 # %%   You can use this to write comments (like these)
     19  %  #  The following sprites are allowed:
     20  %# #  - ' ' is empty space (player falls thru, can walk thru)
     21 #####  - '#' is a wall (player can walk over, can't pass thru)
     22 #####  - '%' is a ladder (player can walk over, can climb over)
     23    ^#  - '*' is a key (collect all to open the exit)
     24 #%###  - '^' is an exit (reach any with all keys to win)
     25 #% *#  - '@' is the player's start position (only one allowed, will be empty space when player leaves it)
     26 #####  PS: you must give a block description for the empty block, it
     27        will be ignored